I have a big problem using OpenGl ES 1.1 with windows CE 6 in a Toradex PXA320.My problem is basically that, a simple swap operation, takes 200 mseg with a resolution of 800*480. I need a 5 fps performance and is impossible to achieve.
I read that the Toradex PXA320 works faster with DDB (Device dependant bitmaps), but OpenGl use DIB (Device independant bitmaps).
I don´t know what to do. If I have to change to DirectX, or if is some workaround to do.
Any idea will help!!!