OpenGL in Windows

I am programming using QT (GUI developer over C++) and I have also been using openGL. I had no problem in LINUX using QT and openGL together but now that I am trying to compile and run the program in Windows (2000) I am getting problems. Everything compiles and runs however I can not see any of the openGL objects that should be displayed. It also makes the form see-through where the openGL object should appear. Any suggestions?