Hi there !
I have the Visual Studio Beta 1 now (I received it during the conference) and was wondering if I could use their new language (C#) for coding OpenGL programs.
I don’t want to write an VERY long messsaghe about it since I am not sure a lot of people have this Beta version but: has anyone tried C# along with OpenGL ? It seems to me that this is difficult since the new .NET architecture is a managed environment and the OpenGL DLLs are not supposed to run in this environment… Which means, using them, you lose the advantages of safe-types, …
Any views on that ???
P.S. : for those who would be tempted to flame because I mentioned MS, just refrain yourself ! I use Visual Studio 6 Enterprise for all my developments and I was curious to see Visual Studio 7 (by the way, it’s much better… or it will be when finished and debugged !).