Hi! I have an OpenGL small project and I want to know if it can be optimized for GeForce 2/3/4. My doubt is if the nvidia extensions are new tecnique hardware implementations. I want to know if the are special GPU instructions (for these chips) to do basic opengl procedures.
Resumming: ¿can I speed my project up for GeForce? I need it to compare framerate.
Depends on what you want to do there are some NV extensions which are supported by GeForce 2/3/4 in hardware. For example register combiners.
The only thing I could point (by having so few hints) is ARB_vertex_buffer_object (which is not GeForce specific but who cares?).
that’s what you are looking for: http://developer.nvidia.com/object/docs_performance.html
[This message has been edited by AdrianD (edited 01-28-2004).]