Originally posted by Eric:
[b]Then go for shadows !
Although it simple to have shadows in a static scene (I mean, you can calculate your shadow volumes offline !), it is another story for dynamic shadows ! Big processor + GeForce recommended (dunno if GeForce can be used on Macs though…).
Well use a G4 !!!
What do you mean by the shadow volume ??? I have a little algorithms I use to create lighmap with shadows but it is something of a brute force algorithm. I think I could/should refine it.
At the moment I trace rays between my source of light and the face and test against any faces in between. That enables me to create lightmap with hard edge shadows.