I am working on a platform that uses an ARM Mali GPU along with an ARM Cortex-A core running Zephyr RTOS. As part of this work, I need to render a simple triangle using OpenGL ES 1.1.
Could you please let me know if there is any existing sample application, reference implementation, or documentation available for this use case? Additionally, if there are any prerequisites, BSP configurations, GPU driver requirements, or integration guidelines specific to Zephyr RTOS, I would appreciate your guidance.