I want to use the VBOs (Vertex Buffer Objects) but I understood that it is only available on the OGL ES 2.0. So I wanted to upgrade from the 1.1 to the 2.0 but I searched on the web and I did not find implementation of this. I only found an emulator (from AMD).
Is it wrong ?
Edit : I found some articles that let me think that VBOs are supported by OGL ES 1.X so… I will peep it tomorrow