I want to create an opengl 3.2 context core profile only but I didn’t. I use SDL 1.3
This is my steps :
1- Download gl3.h on Opengl.org/registry
2- Download the latest version of glew (1.5.3) for using the libs only
3- Compile my project with gl3.h only and link it with glew32.lib
,glew32s.lib and opengl32.lib
First time I didn’t link because the declared functions in gl3.h didn’t match with those in glew32.lib.
Then I add some lines in gl3.h.
Now I link successfully but my SDL window crash…I do anything to get it work without success…
If somebody know how to get it work please help me…