I’m a novice OpenGL developer and I’m using GLUT for my first project.
Is there the possibility to open/close one or more OpenGL windows during run time? For example in new threads?
My idea is this:
IF (user click onto a object)
THEN (I open a new window with the magnification of the object from many different perspectives)
UNTIL (I close all the magnification windows when the user click onto other places)
Thanks to all