Can anyone suggest a reasonable way to debug a NVOPENGL.DLL error. I’ve put in callbacks in the program, but I don’t get any error messages that way. The program works for some geometry and works completely on other machines (drivers). The error occurs during the gluEndSurface(ptrNurb)routine. I’ve gone over the code very carefully and have tried a lot of systematic changes, but no clues.
Any help would be appreciated.