new window


I want to ask, if it is possible to open a new window with rotation of the world, but keeping the original too?

I just satrted OpenGL, and I found some mention of children windows, but nothing about how can I create and handle them!

window creation is a window-manager task, nothing to do with OpenGL.

Sure you can create any number of windows, and create an OpenGL rendering context for each. Then you draw whatever you want in each context.

ok, but I want that the rendering is done in synchron in the windows…, so is there a way to create a secondary window just for visualizing the world in the first window, with some rotation of it?

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