Good afternoon everyone,
My names Mike and im 12 years old and desire to be a games programmer so I thought I best start learning now
I am competant at C++ programming (Socket programming, Window Programming and all the basics with that in windows) however I know nothing about OpenGL.
I should probably state that I desire to learn GLUT.
Right now on to the questions.
I have always found that the best way to learn a language is to write a program that you are interested in and try to manipulate the tutorials into your desired program. This always seems to keep my motivation up. Anyway I want to know if I can code the following game using OpenGL or whether I have the wrong end of the stick, which is usually the case:
It will be a card game similar to Naughts and Crosses or for the Americans among us Tic-Tac-To However it will be 2 players and will be played across the internet so it will need socket programming. The user will select a card and place it on the board and this move will be mirrored to their opponent and then the opponent does the next move.
Now is this kind of game capable of being coded in OpenGL and C++ for the socket programming?
There will also be a lobby available where other online players are and you can select your opponent from the list and challenge them to the card game, so both of you are taken out of the lobby to play the game.
If this is possible then I understand it is a hell of a first project, but as I said its the way I learn best.
Now my next question. This card game I want to make will have pictures on the cards which I have in JPG form, is there away in OpenGL that i can map the JPG on the playing card in the game or will the picture need to be Drawn from scratch using the OpenGL API?
Now for the final annoying question that you must answer 50 times a day
Can you recommend any beginner tutorials for GLUT? I heard NeHe was good but it seems to be using GLAUX not Glut.
Thanks for your time and patience in reading that mammoth post.