shism
1
Im not sure if opengl has them already but ill just put them here anyway … Anyone please tell me if opengl has the functions Im posting now
Fixed-Function Vertex Blending
Programmable Vertex Blending
Triadic Texture Blending Operations
Cube Environment Mapping
Multitexture Cascade
Texture Temporary Result Register
Mirror Texture Addressing
Texture “Wrapping”
Range-Based Fog
Bump Mapping
Modulate 2X Texture Blend
Modulate 4X Texture Blend
Add Signed Texture Blend
Multiple Monitor Support
sqrt_1
2
Yes OpenGL supports:
Fixed-Function Vertex Blending
Programmable Vertex Blending
Cube Environment Mapping
Texture Temporary Result Register
Mirror Texture Addressing
Texture “Wrapping”
Range-Based Fog
Bump Mapping
Modulate 2X Texture Blend
Modulate 4X Texture Blend
Add Signed Texture Blend
Multiple Monitor Support
I don’t know what these are so you will have to describe them before I can give an answer.
Triadic Texture Blending Operations
Multitexture Cascade