Can I use arrays of two sets of Multitexture_ARB texcoords?
I want to render geometry by glDrawArrays
call.
you can find all info about that at: http://www.berkelium.com/OpenGL/GDC99/multitexture.html
Thanks, it works fine!
Can I use arrays of two sets of Multitexture_ARB texcoords?
I want to render geometry by glDrawArrays
call.
you can find all info about that at: http://www.berkelium.com/OpenGL/GDC99/multitexture.html
Thanks, it works fine!