i’m probably the umpteenth guy to ask this…but where can i find easy re-usable md2 loading code? i already have one sample but it requires the vertex normals in a separate header…is there a simpler way round that…or otherwise how do i generate a header file with only the vertex normals…is there a convertor for that? is 3dexploration good enuff for that? thanx for your time
I guess you can find it in many places.
Was not the latest NeHe game programming tutorial about this?