loading 3ds files into my code

have looked online everywhere and cant find a proper way to do this … right now im having to convert my models into asc files but this cant be the best way as it only loads a single mesh so i have to do each mesh individually …

how should i be loading 3ds files ?


umm k … downloaded that but it had absolutely no documentation on how to work it… help

If you’re using Visual C++ on Windows or Cocoa on Mac OS X 10.2 (Jaguar only), you might try Display3DS which shows how to load basic 3DS meshes easily.