I’m learning OpenGL and using learnopengl tutorials. I’m at a point where object loader is built using assimp.
Ive managed to get tutorial model to load and I can use that loader to load other .obj files into my OpenGL project.
However, I got a few models from grabcad, which have nice textures on them (solidworks files) and converting custom models into .obj using blender and freecad I am losing textures. I understand .obj files just keep the basic vertex information but Is there a way I could get those textures / materials also imported to OpenGL ?