Hi all,
I have a fairly complex block of C++ OpenGL code that I’m having serious difficulty in calculating normals and lighting on a model.
Anyone out there have a bit of spare time if I e-mail them the code that they can have a look at it ?!
Its a long shot but worth a try 
Thanks!
I just create my normals when I load my triangles.
I use a few routines I pick up off a website that work good at creating my normal data.
Drop me an e-mail and will send you some code that I have been using.
Originally posted by seamuslawless:
[b]Hi all,
I have a fairly complex block of C++ OpenGL code that I’m having serious difficulty in calculating normals and lighting on a model.
Anyone out there have a bit of spare time if I e-mail them the code that they can have a look at it ?!
Its a long shot but worth a try 
Thanks![/b]