Is there any possibility to create a mesh/model from bytes to load in the Xamarin.froms OpenGL?

Is there any possibility to create a mesh/model from bytes in C#(Xamarin.froms) to load in the OpenGL?

if possible please let me know how to load the mesh/model from bytes.

Thanks in Advance,
Balakrishna.

I don’t think you typed what you intended:

Also, it’s unclear why you’re asking about Xamarin.forms → OpenGL. The former appears to be a cross-platform GUI toolkit + utilities lib for C#. The latter is a low-level 3D graphics rendering library.

Maybe you’re looking for something like this?: