Is there any demo for using Vulkan Mesh Shader with hlsl?

I am trying to use mesh shader with hlsl, but I can not find some example for that.

Thank you for your reply really, but is there any example for HLSL?

As I understand it, the concepts are basically identical. It’s just a slightly different language for specifying them. I’m sure there are D3D12 examples for using the feature you could look at. You can just translate those HLSL shaders appropriately for Vulkan.

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