Im looking for a file type like glTF or .dae collada files thats free to use as your own work. I want to use skeletal animation and claim that I made everything in my project with no credits or copyrights.
Copyright is not a function of a file format; it’s the domain of the person who created the file. The creator maintains the copyright on what they created unless they release it, regardless of the format.
I’m sure you can find public domain models, though claiming that you made them would be incorrect, since they’re public domain.
And there’s something distasteful about wanting to use someone else’s work while claiming that it’s your own.
Using them requires certain things, I want a free to use any way file type so my game doesn’t have to give credits to anyone. Not models but the file format itself. I want to possibly modify and distribute software or plugins to make these models if possible too.
As I said, file types don’t determine who owns it. It doesn’t matter if you want it; that’s just how it works.
If you want to use a particular file without giving credit, you have to arrange that with the copyright holder of the file. A file type cannot give you copyright.
It’s like asking for a car that cures cancer. That’s just out-of-scope for a vehicle.
So, you want a library which allows you to create and load files storing 3D models, but which doesn’t require you to give credits to whoever made the library? Why is this an issue? Usually the library’s license is the MIT, Boost or Apache one (in my case, even if it’s the viral GPL I wouldn’t have an issue, but that’s me) and rarely do they require more than just including the license files if you’re going to use anything substantial from the library.
In my C++ projects I clone the library from GitHub somewhere (could be “dev/repos” or “dev/libs”) so that I have a reference version and then copy it without the “.git” folder into a “depends” folder inside the project that’s going to use it. If you change something, just add your name after the original author’s name to make it clear that you modified some part of it and you’re done. No need to mention anything in the README, documentation (unless it’s important to understand functionality and such) or anywhere.
If you think that’s still an issue you’re going to have to restrict yourself to public domain libraries (take a look at the licenses for stb and youtube-dl to see that I mean). There might be a good model loading/saving library which is public domain, but why limit yourself like that?
No, the OP wants a file format for models (“file type like glTF or .dae collada files”) which gives them the right to use any model saved in that model file format without attribution. Which as I pointed, is not a thing file formats control.
This is not about abiding by the terms of a library software license; it’s explicitly about models and file formats.