Ok… yesterday I had a nice bug here on one of our testing PCs, which I absolutely don’t know how to get solved… and think it’s a bug in Intel’s newest drivers.
If I use IDirectSoundBuffer7::GetStatus this function never returns some times. But it also doesn’t raise an access violation or any other exception. It simply never returns, although the buffer is valid for 100%. I know this is no DirectX forum , but as this is only raised when using especially these drivers I hope someone can help me with this. With our DirectX interface this works absolutely fine… and they use exactly the same sound interface, so I don’t think it’s any bug within this. =/