I would like to make an "old-style RTS game"


I’m new here but as told in the subject I would like to make an old RTS game (no real 3D). I want to make it using textures but I’m not really sure if there are any better solutions.

I hope you could give me any suggestions. Thanks

You can make a sprite-based games using 3d acceleration hardware with “flat” polygons and textures. The advantage would be very high performance and lots of thing you get “for free”: like scaling, sprite rotation, effects using shaders etc. There are no real drawbacks except perhaps a bit more complicated coding. Of course, you can use 2D libraries liek SDL too… it is up to you :slight_smile:

Okay, thank you ! I guess I’ll go for the 2D polygons and textures.