I made a premake project for OpenGL Superbible 6th Edition Framework


I’m currently reading the book (I know it’s not the 7th edition, but this is what I got from my Region) and I had trouble compiling the source.

I made a premake5 ecosystem for project file generation, and I thought of sharing it with you. I had a lot of trouble making the project work!!!

OpenGL Superbible6 Premake5

Unfortunately, for now, it only works for Linux only.

The compilation succeeds in Windows as well, but GLFW 2.7.6 fails to initialize for some reason, and I can’t figure it out. In case you want to help you can check this issue: Glfw fails on Windows Issue

I still have not checked the entire use of the code because I’m in the beginning of the book, but we will see in the future how it behaves.