How to use OpenGL on .NET platform ?

Hi everyone,

someboby please tell me how can I use OpenGL on .NET platform ? Please give me some links where I can find some examples of using OpenGL on .NET platform.


I heard good things about the Tao framework

It’s possible to create simplest dll from code you want to use in .NET application and use it as managed c++ code. Don’t have any example of that approach, but it was fairly easy to implement without any special sample.