how to use MESA on windows

I compiled Mesa, but how to use it. How to create a GL context and such.

Any help appreciated, even if you are on Linux.


You can use GLUT for screen support, OpenGL doesn’t have any function for create or manage windows and you must link this library in your project.

[This message has been edited by Boresight (edited 09-04-2001).]

Not exactly the answer I was waiting for. I don’t use GLUT in general. I mostly use MFC and sometimes just code with straight Windows API.

But I guess I’ll try GLUT with my mesa and see what happens. Is GLUT compatible with MESA?