How to select software-rendering from a program?

How to select software-rendering from a program???

I want to use generic windows driver for OpenGL instead of video-cards drivers.
In some games you can specify what drivers to use, so I want to implement the same option.

Most (all?) games with that option have their own software renderer, just so that you can use that when a HW graphiccard isnt found, and you dont want the user to be stuck with the generic opengl implementation :slight_smile:

But for your question : get all formats with discribePixelFormat, and check for one with the acceleration flag set to Generic.

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