how to put text in the screen (by pixel coord.)

I can print text in my screen but when using glRotate or glTranslate , the text is moved or translated too. I want a fixed text in top-left of the screen in a 3d world. How to?

First Read NeHe’s Tutorial Number 13 (Bitmap Fonts)

Then simply do all translation / rotation functions for the 3d world after you draw the text.

Humm… hehe easy
thanx Galileo