How to print the OpenGL graphics out?

Anyone can tell me how to print the rendered scene out in OpenGL. Any other libraries need to be called to implement this? Hope u can help with some sample codes.
Thanks a lot.

hi there,
don’t know if i’m right,but read this…
when you write your opengl stuff under windows (and MFC),all your rendering goes out to a DC (device context) which is in most cases your screen,but it can be a printer also…i never tried to render openGL stuff to the printer,but i think there’ll be no difference to “normal” windows programs…

Take a screen shot (Print Screen) and then paste it in Windows paint and then print?