How to load a 3ds max file into OpenGL?

I want to import some 3d objects (made in 3ds max) to open gl.How can i import these objects in open gl?
if i need any code.from where i can get this code
please kindly guide me

OpenGL doesn’t deal with loading models or anything like that. It just spits out triangles given vertices and things. What many do is use 3ds max to export their model as the 3ds format and load that, then feed it to OpenGL. There are countless tutorials on the net on how to do this. A quick google will find hundreds if not thousands.


Thanks.I’ll try it at once.But i’m a chinese student,i can’t know your expression very exactly:)

:rolleyes: try this: