I have this earth model in a opengl viewport
How can i change the Text thats being displayed on the SFML window to output real world map coordinates based off of the mouse position on the earth model
sf::Text text29;
text29.setFont(font);
text29.setString("Coordinates");
text29.setCharacterSize(20);
text29.setFillColor(sf::Color::Green);
float xPos5 = 20.0f;
float yPos5 = 100.0f;
text29.setPosition(xPos5, yPos5);
text29.setScale(0.7f, 0.7f);