Hatch with OpenGL ?
Has someone a good idea to fill an area (surrounded by lines), that is drawn witch OpenGL, with a free definable hatch?
In then moment I use GDI’s CreateHatchBrush and ExtFloodFill, but it is very limited.
I have no control of line distance, only lines or nets are possible.
Maybe there is a solution witch stencil buffer ?
Thanks for every answer !