Hello,
I need help. This is my function and it should draw lines. Unfortunately it does not work. Only a white window appears. Where could be the problem?
void draw(HDC hDC)
{
glLoadIdentity();
glRotatef(-KAT,0,1,0);
glTranslatef(PX,PY,PZ);
glClearColor(1,1,1,1);
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
glPolygonMode(GL_FRONT_AND_BACK,GL_LINE);
glColor3f(0,0,0);
glBegin(GL_QUADS);
for(int x=0; x<ROZ_X-1;x++)
for(int y=0; y<ROZ_Y-1; y++)
{
glVertex3f(x, 0, y);
glVertex3f(x, 0, y+1);
glVertex3f(x+1, 0, y+1);
glVertex3f(x+1,0, y);
}
glEnd();
SwapBuffers(hDC);
}