GLUT and OpenGL for Windows 98


I’m trying to get a program written using GLUT and OpenGL to work on Windows 98. The only thing I get in my “drawing” window is this big hexagonal white shape. The program works fine under WinNT and Linux. I tried to compile a GLUT example: same thing. OpenGL programs that are not using GLUT work ok.

I don’t get any error from the linker, and no runtime unresolved stuff either.

Any idea?

Thanks a lot for your time

A part of the source code would help us. I had similar problems sometimes but I don’t really remember anymore what kind of…