Can I find the OpenGL commands that are equivalent to
gluLookAt(0.0, 1.0, 1.0, 0.0, 0.0, 1.0, 1.0, 0.0, 0.0)? Thank you very much
Can I have a more explanatory question, Thank You.
Edit: Here is a gluLookAt description, but I don’t know if you are looking for that.
- VC6-OGL
[This message has been edited by VC6-OGL (edited 01-28-2003).]
I have not got time to convert, but you can replace gluLookAt with the following:
gluLookAt( eye_location, look_at_point, eye_rotation)
This is a rough idea of how the code will look, plus a few math routines not in the example.
glRotate( look_at_point )
glTranslate( eye_location )
glRotate( 0, 0, eye_rotation )
Originally posted by tigeryhong:
Can I find the OpenGL commands that are equivalent to
gluLookAt(0.0, 1.0, 1.0, 0.0, 0.0, 1.0, 1.0, 0.0, 0.0)? Thank you very much