Hello ! I’m working on a 3D game in C++ and OpenGL. I don’t know animate 3D models so I made a ball that turns on itself. The problem : every rotation axis is dependant of others.
How can I fix this, please ?
Hello ! I’m working on a 3D game in C++ and OpenGL. I don’t know animate 3D models so I made a ball that turns on itself. The problem : every rotation axis is dependant of others.
How can I fix this, please ?
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