glIsTexture ?


I am using the Hybrid’s win32 implementation - when I try to use glIsTexture I get an compiler error that function is undeclared. I checked the spec and common lite does have a glIsTexture function. Any ideas why the function is not found ?


Are you sure you’re using Hybrid’s 1.1 implementation? glIsTexture wasn’t specified in 1.0.

  • ben

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