Hello.
I’m using GLEW to get extensions, but nothing is supported allegedly.
C(++):
void checkExtensions() {
std::cout << "GLEW_ARB_vertex_buffer_object is " << (GLEW_ARB_vertex_buffer_object ? "" : "not") << " supported." << std::endl;
std::cout << "GLEW_ARB_draw_buffers is " << (GLEW_ARB_draw_buffers ? "" : "not") << " supported." << std::endl;
std::cout << "GLEW_ARB_compute_shader is " << (GLEW_ARB_compute_shader ? "" : "not") << " supported." << std::endl;
std::cout << "GLEW_ARB_fragment_shader is " << (GLEW_ARB_fragment_shader ? "" : "not") << " supported." << std::endl;
}
None of those is true. Got a GeForce GT540M in here. That IS a graphics card no? lol. Using SFML and tried GL versions of 3.0 up to 4.3.
Thanks for any help.
EDIT: I am an idiot and tried to init GLEW before context creation. Fixed now.