I am using GLESonGL 1.0c but I’m running into some bugs in it.

Is there a newer version of this somewhere? 1.0c is from 2003. I’ve tried going to (which is referenced in the readme) but it makes no mention of the software. has 1.0c available at but does not seem to have any links to it, so it’s hard to check for new versions there either.

Alternatively, are there any other GL ES implementations that run on linux?

You could try getting something like NVIDIA’s mobile SDK if you have an NVIDIA card.

If you’re targeting the common profile you could just restrict the OpenGL calls you make, just make sure the call you’re making exists in OpenGL ES.

[ May 30, 2005: Message edited by: dorbie ]

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