I downloaded GLee.h/c and included them in my c++ project. As it should be, I included the header before any other opengl headers.
At project initialization time I call GLeeInit(); so far, so good. but when I try calling
I get an error: "undefined reference to ‘GLeeFuncPtr_glPointParameterf’ "
I’m guessing these sort of errors have something to do with linking and stuff but since I’m using the GLee.c file, I have no idea what to do.
I’m using Codeblocks for windows [GNU GCC compiler]