glDrawElements index bias parameter (like in d3d9)


as discussed in some threads (links below) there’s quite a need for an additional parameter (or an additional function, details see urls) to add some offset to the indices when using glDrawElements. You’ll find a preliminary specification there aswell. I don’t know if this was brought up already, but i couldn’t find anything, so here we go.




P.S.: I didn’t write any of those, just wanted to make sure that this fine idea doesn’t get buried under the heaps of junk on this forum :slight_smile: