I’m wondering if it’s possible to add proper working scrollbars to the window that contains my GLCanvas?
I’ve created my window with the WS_HSCROLL | WS_VSCROLL style etc, and the scrollbars show up on my window, but where do I go from here? The scrollbars don’t actually do anything when you drag them.
Is there something I need to do to my canvas to get them to work?
So say if the GLcanvas is 800600 pixels but the window itself is only 400400, how would I get that to work?
What I want is so that when you change the size of the canvas, the scrollbars automatically change to reflect this. Kind of like when using Internet Explorer to view a large Jpeg file. As soon as it loads, the scrollbars automatically let you pan around to view it.
Sorry for my lack of knowledge, I’ve just started OGL in C++!