I saw that my driver supports the GL_WIN_swap_hint extension, but I was unable to get any information about it. Can explain me the extension?

Then another question, where can I get the latest gl.h file?
I tried to use glLightModeli(GL_LIGHT_MODEL_COLOR_CONTROL, GL_SEPERATE_SPECULAR_COLOR); but my compiler didn´t know the command? Any ideas?


glLightModeli(GL_LIGHT_MODEL_COLOR_CONTROL, GL_SEPERATE_SPECULAR_COLOR) is a opengl 1.2 specification and on windows there is only opengl 1.1. So you have to use an extension for that.

About GL_WIN_swap_hint:


GLEXT: Demo of GL_WIN_swap_hint & GL_EXT_vertex_array