where i can find the description for GL_NV_occlusion_query extension?

Updated OpenGL extension specs should be online soon.

Time to see all the new OpenGL extensions specs…
None of them supported by my GF2U of course.

a bit OT question: How does OpenGL 2.0 manages extensions? From what I’ve seen it tries to avoid using extensions through flexibility?
But how will the new extension system evolves? (what about all the extensions not included in OpenGL 2.0, such as S3TC/DXTC, SGIS_generate_mipmap, etc)

[This message has been edited by GPSnoopy (edited 02-06-2002).]

I believe the extension system(if there is one) will be the same as Opengl1.x.