GL_NORMALIZE & vertex programs


vertex programs substitute opengl’s so called ‘fixed function pipeline’. am i right, assuming that when processing via vertex programs glEnable(GL_NORMALIZE) has no more effect? thought i can re-normalize in the vertex program, which makes pretty much sense… but i’m not sure.

thanks for your help!

You’ve got it. See issue #92 in the extension spec.

– Ben

thanks ben!