I’m just searching for a theme of my diploma thesis. And there’s a great opportunity to do some new stuff with the next generation of graphic cards comming this winter. I’ve seen the NVIDIA’s stuff presented at the GDC (talks about DX10) and the geometry shaders impressed me much. But, I’m not willing to work under DX (I really don’t like it).
So my question is: Is there already a document describing the extensions for the usage of the new features in OpenGL. And even a more importatnt question: When are the extensions supposed to be available?