This is a general graphics question.
I want to generate my own UV texture coords
but don’t know where to get detailed info
or help. I know Sloane and Bier has written
a 1986 paper on this (2 part texture mapping)
but I don’t have access to that paper.
Can anyone lead me to more info. I’m
thinking of going into ray tracing territory
to generate them.
Thanks for any help in advance.