Flicking of OpenGL window

Hi anybody.
I have MDI application with classic Document/View architecture.
In CView derrived class I have OpenGL context and everything is OK.
When I resize APP window, no flicking is there.
BUT, when I start to use CSplitterWnd to create 2 different views - one for OpenGL and one for text info, OpenGL view flicks during resizing.
I tried to catch all EraseBackground and set it to return TRUE, but no positive result.
Can somebody help me with this problem ?



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