I am quite the newbie, in the beginning of a computer graphics course that teaches mostly srgp and builds the course around that standard. However, my group is doing OpenGL and are not really able to find out how to do some basic stuff.
How would I go about drawing polygons in the window that had a predetermined fill style such as a bitmap, as opposed to a stipple or solid fill? I thought I ran across a command that may allow me to do it, but I don’t even know how exactly to define a bitmap pattern in C either. Can anyone help me with these two small issues?