I’m trying to create 2 openGL windows so that I can render to 2 GPUs running 4monitors in total (2x DVI Nvidia GeForce 7300GT cards).
Could someone help me out with how I use EnumDisplayDevices and the WGL functions (wglCreateContext, wglMakeCurrent) to create the two windows? I’m working in Delphi and I haven’t been able to find any code examples and I’m struggling to convert it from C (I’m quite new to programming). I’ve read all the msdn function pages and I’m still stuck.
Thanks very much,